Showing posts with label spreadable. Show all posts
Showing posts with label spreadable. Show all posts

Thursday, 8 December 2011

Media Positive Planning

Oh hai,

So i been busy not writing anything for ages. So, to remind myself how this whole blog thing works, I've put together some ideas. Mainly the ones that I've been thinking about this year, but to be honest if you scroll down only a few posts to last year then you'd find some of the ideas behind this - like the contrast between Big Simple Single ideas and Niche, Many, Rich ideas. Or the idea that media agencies should stop worrying about the big intermediaries (broadcasters and publishers) between brands and content, and start talking to the producers of content. Or that only after designing a culturally relevant package of narrative, utility and community that meets carefully designed business objectives should you think about advertising it. And even that if you are interested in blending culture and spreadability then an editor is often a better starting point than an agency.


So I haven't written lots of notes for this deck, largely because it's compiled from several other ones and doesn't have lots of notes. It has lots of slogans instead. Whether it is better or worse for that, who knows, but the story goes like this....

Once upon a time, connectivity changed lots of things faster than ever before. Things were changing so fast that it was hard to step back and work out what had changed and what hadn't, far less what to do about it. Turned out that people and marketing objectives hadn't changed much, and it was only the bit where those two things overlapped that it got messy.

So since media are just connections between people, we really need to understand a lot more about people and why they connect with other people. Because the great thing about connectivity is that if we make things that achieve marketing objectives AND that people can mess about and have fun with, then they are far more likely to spread them. And if we can work out culturally and psychologically what value spreading things has to individuals and communities, then we can get much smarter about how to design things for them. Which naturally involves looking in some different places.

That leads (via some borrowed ideas from Mike Arauz and Gareth Kay) to thinking about what an agency should do. Particularly a media agency, as that's where I've been while i was thinking about this. So if you were going to rewrite what one does to take some of this stuff into account, what would you do and who would you do it with......

Anyway. Love to know what you think. I might even write some more inside a year.

Thursday, 11 June 2009

Happiness and Demographics

Twelvety years ago, when I started working in media (well, ten if I have to count), attitudinal segmentation was very much the new thing. The idea that you could group people based on age and socio-demographics to inform a marketing strategy was understood to be too basic to be much use, while splitting the data held by TGI in too many segments was both counter-productive, and statistically unreliable as sample sizes quickly fell away to not enough to matter. So shared attitudes were seen as a cohesive centre around which target audiences could be compiled. Which is great, until you start building out a cluster group to make it statistically relevant, and find that the higher the numbers grow, the less interesting or defining that group is.

This seems to be really important in understanding the whole business of people and brands. For a lot of last century all media were mass, simply because media were expensive so there was no economic case other than mass production (ok there were punk, zines, comics, etc, but the Sex Pistols still had to sign to major labels to create a movement). Expensive media in the advertising world means that brand ideas have to be really simple, so that they can be communicated in 30". And really simple ideas make sense in mass demographics, because they have to be equally simple and appealing to lots of people. Thing is, grouping people by what makes them similar, by what is going to appeal to lots of them, means setting your sights on Average. Mean, median, whatever, demographics are all about average. And it's worth remembering that the average person has one breast and one testicle.

It is our personal interests, our hopes and emotions that really differentiate us, that really make us human. These are what no demographic survey can hope to understand; they wouln't make sense in demographics, as they would be averages again. But each of us has circles of friends who they share these interests and emotions with: who we hold data for. This hit me the other day in a meeting to work on a brief about happiness. Happiness is so incredibly personal, but also fundamentally linked to sharing experiences with other people, that it isn't a spreadable concept, but rather an inspirable one. A brand can't inspire happiness in large numbers of people (ok, of course it can, but by making better stuff or creating better experiences, not by advertising), but it can inspire happiness. It is the inspiration that is spread, not the emotion. This is fundamentally opposed to demographics, as it relies on each individual person joining in to mould, change or remix the idea into something unique to them that will make their friends, the people they know best, happy. And inspire them to change it again when they pass it on.

Can't tell you what we decided 'it' was, but at no point did the definition of 'it' include any reference to flashmobs. Or Facebook