Never mind that we haven't got a reliable way to get internet content onto the home's biggest screen yet (I've been banging on about an Apple TV announcement for ages...is it happening this week?) there's now an AR browser for TV - MetaMirror is effectively an app for smaller screened devices that can view TV content and overlay extra info - like recipe info in the picture, but let's face it, real time odds and click-to-buy ads would be the business model. Or imagine the Tesco API powering a cooking programme - with one click add to basket functions....
It makes sense that augmented TV will go down this route, as using two screens is far easier than using one - ask anyone who has tried to live tweet from their desktop while streaming TV on it - you end up minimising, moving and generally messing around with windows rather that watching. When Google TV launches I'd expect a Goggles-powered Android app that does the same thing running Adsense alongside the augmentations.
Post up someone's great explanation of how social, mobile and AR are going to combine to make people's lives easier, and 5 minutes later someone shows you an example of it actually working. This is a screengrab from the Bionic Eye app, which locates the nearest Wifi, public transport, coffee shop and fast food (you can select how much of this you actually see...) and directions and distances. Currently looks a little bit like magic.
Two years from now this will probably look like Windows 95 looks to us now. For the moment I can't wait till Foursquare can overlay their recommendations onto this sort of AR, to show what people want to find rather than what retailers want to push. (HT, as ever, to John for pointing it out)
Mike Arauz's ability to cut through the hype surrounding technology and highlight the strategic implications for brands means that his decks are always worth reading. I thought this explanation of the combined impact of social and mobile nails the challenges that marketers and agencies need to get to grips with before next year